Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Wednesday, June 3, 2020

Oathmark: Battles of the Lost Age ...Part IV: Louis' Tale

***Editorial Note*** this narrative story was originally posted in sections along with a detailed battle report.  As the length of those reports got to be a bit excessive I opted to remove the narrative bitz and lump them into a separate post here along with some of the images.

The battle report sections can be found here:  Part I Part II Part III

Louis' Tale

The dust caked Louis' throat as the marched.  The feet of the men and horses in front of him stirred the dry dust from the road surface, and the rest of the column quickly became coated with the fine powder.

...And still they marched.

The Marquis had gotten himself, and the Grand Armee, into a spot of trouble, somewhere off to the east.  And now Louis and his comrades were tasked with bailing him out of his mess.

Rumors had trickled back through the villages about the viciousness of the fighting, along with a trickle of wounded and broken men. Occasionally a dispatch rider returned to the garrison with official news and orders from the Marquis himself... 

It was just such a rider that brought the order that had set Louis' unit in motion along with the other companies of men from the Garrison of Rhenes.  He and the other tired, dusty, men had been in motion, seemingly non-stop, for the past three days.  They marched from sun up till nearly dark passing through tiny villages, rich pasture land and rolling hills.  Their halberds and shields growing heavier with every step.  Ahead, to the east, there was war, but here the late autumn sun shown on fields ripe for harvest.

As it grew dark each day le Sergent had found them a field or copse to collapse in.  No fires were lit.  Hard bread and a hunk of cheese were the only sustenance they had, though Louis had managed to procure a mug full of the fortified wine that one of Toby's boys carried in barrel on his back.  Both food and beverage were wolfed down quickly before Louis fell into exhausted sleep, the aching of his blistered feet temporarily eased by the potent wine.

The next morning found them on the road again.  They were approaching yet another small village, really just a cluster of a few buildings and their associated fields.  Louis and his fellow halberdmen were in the middle of the column with a small cavalry unit and a unit of archers with their deadly bows to their front.  Behind were the unit of spearmen, the Rouge Cerf (Red Deer or Bleeding Harts) and finally Toby's lads with their hunting bows and potent wine.


Tuesday, June 2, 2020

Oathmark: Battles of the Lost Age ...Part III: Game over!

**Editorial Note** Since its initial posting, I have modified a few things and added some details to this post. I also moved the Narrative section to a separate post all together, combining it with the other narrative section from the preliminary post.  The new Narrative section can be found HERE

Hi all,

I'm back with the third and final part of my Battle Report covering my first game of, and initial thoughts on, Oathmark: Battles of the Lost Age.  While I've yet to finish my story and the report...I think that the very fact that this single game has inspired me to write such a lengthy and detailed battle report...as well as an associated Narrative...should give you some idea of what of how much I like this new rules system.

Anyway, more on that later.  Lets catch up the story with our battle report. 

The first and second installments of this report can be found here: Oathmark Post I and Oathmark Post II.

Wednesday, May 27, 2020

Oathmark: Battles of the Lost Age ...Part II: Game on!


***Associated Narrative Post HERE ***

Hi all!

After the big build up of the last post lets jump right into the game and see how it plays out.  Just a reminder that this is a follow on to the previous post which laid out the background and army selection for this game.  In these posts I am presenting my initial experience and thoughts about Oathmark: Battles of the Lost Age.  The intro post can be found HERE.

Turn One
Right away I knew it was going to be and interesting night when I rolled for the very first initiative roll and wound up with this insane tie....

Monday, May 25, 2020

Oathmark: Battles of the Lost Age ...Preliminaries


**Editorial Note** Since its initial posting, I have modified a few things and added some scenario details to this post. I also moved the Narrative section to a separate post all together, combining it with the other narrative sections.  That can be found HERE

Preamble

I've got a little something different for you all today...rather than the latest figures I've painted I'm going to share with you my recent exploration of the new set of a Fantasy Mass Combat rules, Oathmark: Battles of the Lost Age.

Oathmark - North Star Military Figures

This new set of rules is put out by Osprey Games and written by Joseph McCullough (creator of Frostgrave).  While I am a die hard WFB 3rd edition fan, I do have interest in a set of mass combat rules that are more simplified and fast moving.  I've dabbled with Dragon Rampant, and Donnybrook but was not over joyed with either and they both had more the feel of a large skirmish game rather than a small unit battle.  Oathmark is the first new set of rules that I've tried that I think will "feel" more like what I'm looking for.

Saturday, January 4, 2020

Blue's 2019 recap post!!! What a long strange trip it's been...

Hi all,

I wanted to take the opportunity to post a brief recap of my "Year in Hobby: 2019 edition"  ...since that seems to be the type of thing you do at the end of one year and the beginning of another.

It was a productive year of hobbying for me.  I painted a quite a few figures...worked on some terrain pieces...had good games with good friends ...and finally made it to BOYL for the first time.

One of the highlights of the year for me in 2019 was my participation in the second iteration of the Old World Army Challenge.  You may remember that for the first OWAC I painted up a small army of Wood elfs....this year I returned to my absolute favorite army and all but finished it off!  The Puff and Slash Dwarf army!


Wednesday, August 7, 2019

BOYL 2019....I finally made it! (Pic Heavy)

(Note: this is in no way a comprehensive description of the events going on at Foundry and Warhammer World over the weekend...If I failed to mention you or your wonderful game I apologize...no slight intended...you know I love you all!!! :) )

Well...Its a festivus Miracle!!  I've finally found a way to attend a Bring Out Your Lead (BOYL) event!!  BOYL was the first and is largest of the purely Oldhammer events that happens every year.  It was first held in 2012....and every year since then I have been dissapointed to NOT be able to attend.

...But that all changed this year!  Due to some unexpected life changes in the Blue household the opportunity presented it self and I jumped at the option to attend.  This decision was made rather last minute (2 weeks before the event) but I was able to get a reasonably priced ticket and impose upon my friends Airborne Grove and Bulldog Lopez for transportation and a place to crash.

My BOYL experience actually started at Warhammer World were I joined a number of other Oldhammer compatriots for fantastic Rogue trader Realms of Chaos Warband Rumble...hosted by Colin.




Wednesday, January 2, 2019

RT Bat Rep: Escape From Putney Prime!!!


 ESCAPE FROM PUTNEY PRIME!!!
HHeeeeeyyyyy!!!  Ya'll Remember me....?  I'm Back!!!

 Stardate: 1001.2356
Location: Surface of Putney Prime

Corporal Grove could almost taste that the Combat Burger now! All he had to do now was get off this hell planet and back to the space station and he was going straight to the burger shack for a meal....

Tuesday, September 26, 2017

DonnyHammer 1.0

Hi all,

Once I had my terrain boards and houses completed I started to really itch for an opportunity to get them on the table for a game.  I've also been getting pressure from my local gaming friends to host another game...and I've been wanting to give the Donnybrook rule set a try on my own.

I've played a couple of low key games with My Boy Airborne Grove in the past but hadn't tried to host one myself...and that required gaining a more complete understanding of the rules and adapting them as much as possible to the Warhammer world and "feel."


If you are not familiar with Donnybrook...well you should be!  This is a fantastic set of historical rules written by Clarence Harrison and Barry Hilton.  The rules are focused on skirmish sized battles in the late 17th and early 18th centuries...though Clarence does include some basic pointers for how to add some fantasy elements to the game as well.  The game has a number of really interesting features...the two most prominent of which are the Card based activation system...and the use of different dice to represent different quality troops.



With the Card based Activation you break the monotony of IGoUGo play...which is standard in warhammer games.  This adds a real tension to the game as it is unclear when your (or if) a particular unit will get to move again.  There is a card for each unit and character in both forces...these are shuffled between each turn so come out in a random fashion.  There is also a Turn End card in the deck which can cut any turn short unexpectedly.



The dice mechanism is equally interesting.  Most actions...shooting...combat...leadership etc. all have a target number for success (typically 5 or 6)...but as the quality of your troops increases so does the number of sides on the dice they use for that test.  Raw recruits use a D6...and therefore have a hard time achieving their goals....while elite troops use a D10 and have a much higher chance of success...heroes use a D12 etc....its very clever and works great in practice.

The challenge comes in adapting this system to Warhammer forces without losing the "warhammery" feel of the game.  I feel I had mixed success with this aspect of the game...but see plenty of area for improvement.

For my game with my local crew I pulled together a mixed bag of "Good guys" consisting of some of my Bretonnian collection and some of my dwarfs.



For the "Bad Guys" I used some of my Orcs, Chaos Dwarfs and a friends Skaven  troops (sadly I did not get a good studio shot of them).


We played a general encounter battle...with no particular mission other than driving the enemy from the field.


The game played out very smoothly without needing to reference the rules overly much.  There was a period of adjustment as we were all new to the rules and all our previous gaming had been with Rogue Trader or WFB 3rd edition.  Plus, other than my stalwart companion Bob (who supplied the Skaven), the other three players are only casual wargammers...the type that rely on me to supply figures, terrain, and rules...but bring a lot of enthusiasm, laughter...and beer to the the game.

Anyway...here are a few more pictures...


In the end I think that most people like the card activation system...though there was a bit of grumbling...particularly when units failed to move at all for a couple of turns. In particular the right flank of the Good Guys force was immobile for a couple of turns in a row.

In an effort to make the game play a bit more like Warhammer I had opted to make the range of bows and crossbows 24 inches...instead of the 12 inches suggested in the Donnybrook rules.  This may have proven to be a mistake as missile fire dominated the game to a large degree.  In particular the attack by the Goodies left flank was decimated by missile fire from the bad guys right flank...which had watched their own left flank destroyed in much the same way by the good guys archers earlier in the game.

For future games I will reduce range to 18 inches and see how that works...perhaps increasing saving throws for the victims of missile fire would be another option.  Also additional terrain would be helpful...the wide open space in the middle of the board was just a killing ground for missile troops.

One other area that I feel needs addressing is the fact that with Donnybrook being a historical set of rules the heroes are powerful...but not in the way they are in Warhammer.  Namely they have just one attack...like normal humans would.  This left many of the players feeling unsatisfied with the heroes and large models (ogres) and in the future I will adopt multiple attacks for heroes and elite troop...perhaps 2 attacks for D10 units/characters and 3 attacks for D12 characters and monsters.  This should allow them to have a more impressive influence on the battle without becoming over powered.


Overall this was a great game...and while we identified some rules that needed refinement we had a lot of fun playing...and of course that is the main goal of any game.  I highly recommend the Donnybrook rules to any interested skirmish player and feel they provide a very adaptable framework for modification to fit alternative environments like Warhammer fantasy.  Stay tuned I'm sure that further adventures in DonnyHammer will be forth coming soon.

Cheers,

Blue

Sunday, March 5, 2017

Reactor Raid...Chaos Fett in Action!!!

***NOTE: Most Pictures Converted back to Color from B&W...I think its better...you?***

Here is a quick break from the Terrain building marathon I've been on...

...today my son talked me into a quick RT-lite game...honestly, it didn't take much convincing.

I let him pick out five figures to be his bad-ass squad (he Chose Chaos Bobba Fett and some Ork boyz with big guns!) and I pulled together some Battle Systems Terrain and an Imperial force to attempt to halt Fett and his minions.



The following bat rep is a...will fill you in on the rest...In a Comic-fied retelling of the harrowing deeds of the day...

REACTOR RAID!!!

Monday, August 17, 2015

Oldhammer in the New World Event Recap Day 2

After the epically long gaming session on Friday night I woke on Saturday and shuffled off to breakfast in a daze.  The water eggs and weak coffee did little to improve my mood...but by sheer force of will I was back down in the event venue by 9:30am...

...and the sight that great me gave me enough energy to carry on through the rest of the day!

After we had all stumbled off too bed, the intrepid Brian K. had stayed up to set up the enormous New Alamo Table that he had built over the previous couple of months.  This amazing set up was front and center in the room and was bound to be the center of attention for the entire day....at least for me.

In the morning and early afternoon....which I only vague recall due to lack of sleep and coffee, there were a number of other games that took place as well.  For one the Green skin horde of Sean S. took on a combined force of Chaos (provided by ABG) and Dark Elves (provided by Adyer).  This game took place on the excellent table provided by Rusty and proved a fun and lively game...unless you were the orcs...in which case there was also a lot of dieing and Running away...

Sadly I failed to capture even a single picture of this game...so I will have to refer you to the excellent report posted by Sean that covers the action in some detail.  It can be found HERE

I believe there were also some other gaming going on...maybe Heroquest...?  Maybe BattleMasters...? Like I said its all kind of a blur at this point.  

What I do recall clearly is the siege of the New Alamo!  Brian K. really pulled something special together with this game.  Its sheer size was impressive and the fact that it ran so smoothly for such a long time is testament to the amount of work and forethought that he put into it.  The action was fast and furious with the momentum of battle swinging from one force to the other with shocking regularity...Lets look at some pics!






For Awhile it seemed as though the Orks would obviously prevail...but with stubborn resistance by forces like the Penal Legion seen above and the pesky Space Marines that wouldn't die the battle seesawed back and forth.  At one point Santa Orka Himself mounted the walls and entered the enclosure...only to be jumped by an Imperial Assassin and a Murder bot.



But in the end the Imperial forces were able to maintain control of the central landing platform that was the goal of the attacking forces.

Suffice to say that great fun was had by all and this will go down in my gaming history as one of the best games that I have had the privilege to participate in.

In addition to the Big Alamo game, Saturday also saw the Event painting contest.  There were many fun entries for all the categories and a great number of very well painted figures involved.  Again I apparently forgot to take any pictures of these goings-on and so will have to refer you to ABGs excellent Blog post about the contest.  You can find that HERE

The overall winner of the painting contest was Mike C.  Who entered an amazing RT halfling cook model that was head and shoulders above the rest despite it diminutive size.  As a prize Mike received a large Warhammer as a Trophy.  Being the gracious guy that he is, Mike decided to leave the hammer with us to pass along as the award for the next contest as well...but not before leaving his mark on it for posterity.



The fun didn't wrap up until well after Midnight...and driven out of the room by the thumping bass of the Nigerian Baby Shower that was (inexplicably) still going on next door I scooted up to my room and quickly passed out with visions of burning Drew-bots and imperial murder-bots filling my dreams.

Cheers for now!

Blue

Wednesday, August 12, 2015

Oldhammer in the New World 2015. Event Recap Day 1

As you have seen by the flurry of other blog posts and FB posts the Oldhammer in the New World event is done and dusted.  It was an epic weekend full of laughs, hard fought battles, bleary eyed warriors...and yes...last minute paint jobs.  

But I digress...lets start from the beginning.

If you will recall from my last post...I spent Thursday night enjoying life with my wife and children at the local fair.  It was perfect night with lots of fun, and unhealthy food, for all.  


Upon returning home around 10pm I set about filling my miniatures case and packing my books and all the sundry things needed for a weekend of dice rolling and miniature talk.  It took way longer than expected and I didn't lay my weary head down to rest until well after midnight.

...this made the 6:30am alarm very unwelcome...but this turned out to be one of the better nights sleep that I would have for the whole weekend.

I was out the door and on the road by 8:30am heading south to Pennsylvania.  The first leg of my trip took me down familiar roads toward Albany NY, passing along the southern reaches of Lake Champlain, Lake George and the upper portions of the Hudson River.  Around Albany I picked up a college radio station that was playing a long uninterrupted set of Grateful Dead tunes and as I listened gleefully to "Sugar Magnolia" and "Box of Rain" I finally started to relax into what was bound to be an epic weekend.


As my journey carried me down along the Lower Hudson River the Grateful Dead started to break up and I switched my listening to my favorite Pandora Station: Cream!  With the thumping bass of Jack Bruce and the driving drums of Ginger Baker Blasting through my exceptionally hot car I cruised down past the Big Apple and into New Jersey.  At this point I turned my car westward and entered Pennsylvania itself.  

A constant stream of encouraging texts and messages from the crew that was already in Allentown propelled me forward and as I drew closer my excitement level continued to build.  As I exited the highway and began to pick my way through the bustling metropolis of Allentown...one of my all time favorite (and seemingly appropriate) classic rock and roll tunes helped me push through the heavy traffic and finally arrive at the event venue.


After a quick stop to relieve the incredible pressure in my bladder I strolled casually into the Magnolia Ball room (flash back to Grateful Dead tune) and found the lucky few that had arrived early already rolling dice and having fun. The Advance team had done a superb job of setting up the space and getting things kicked off as soon as possible.


In fact I found most folks engaged in the first play through of Brian's amazing Bretonnian Frog Hunt Game.  There was much laughter and many terrible jokes to flow out of this incredible game.





Watch out for that MASSIVE crab!!!

 
After meeting and greeting everyone who was in attendance Dustin and I quickly pulled together an RT 40k game...something we had been discussing for months...obviously neither of us could wait.  We took over half of Rusty's amazing table that he had provided and Dustin dressed it up with some scatter terrain that he had brought.  This game found my imperials facing off against Dustin's Orks in a struggle to recover the Transport Homing beacon that had been recently eaten (along with its owner) by a rampaging T-rex and unceremoniously "deposited" (some hours later) somewhere on an inhospitable planet.  And to make things even more interesting the T-rex was still in the neighborhood and protecting his "turf."

We had a great time with this game...it was quick and dirty with may feats of bravery and plenty of silliness as well....lets just say that the T-rex ate at least 30% of my forces...




As the afternoon turned into the evening we took a quick break for dinner and then returned to get Bulldog Lopez's RT Demo Game kicked off.  I merely observed this one as I was still frantically trying to get some painting done on my Bret Knights but suffice to say to was a well run and impressive looking 4-way game that continued until well after midnight.




At this point you may be thinking: "well...that sounds like a full day! I'm sure that was enough for day 1!"

Well...you'd be WRONG!

After much convincing and cajoling I was pressed into a late night round of the frog hunt game...and I'm glad of it.  Once again the constant frog leg jokes and attacks by random, and vicious, wandering monsters made this game a real joy to play.

My warband performed admirably...though I ended up losing by a single frog.

Bleary eyed and sore from laughing we all shuffled off to bed a little after 3am and collapsed onto our beds to dream of the excitement to come on Day 2!!!

Cheers for now,

Blue

Monday, August 10, 2015

Oldhammer in the New World Prep Part 3

Alright...lets get this out of the way...

Yes...this is another Prep post...

and...Yes the Event is already over...

So what...?

I'm gonna milk this event for all the Bloggy goodness it has to offer...so that means you have to suffer through another "Prep" post while I download and process photos from the actual event.

...you'll be ok I promise...:)

So here goes...

I spent last Wednesday night touching up details on all the horses and riders.  I also selected shields and started to get the base colors on those.  This last task led to a long stroll through my shields box trying to select just the right shields for these guys...this took away from painting time but was alot of fun. 

I have a lot of shields.

Anyway...here is the status at the end of Wednesday Night.

Group shot

And here are the individual shots so you can see the shield selections a little better.

And lastly here are the shields that I'm working on for the Knights that are already finished.

Looking good right? 

Blue might actually pull this off right?

Yeah...ummm...no...

So...this is where my plan went a little off the rails...I had been underestimating the amount of time it would take me to pack for the event...and in the end Thursday night turned into a night out with my wife at kids to the fair (Yay!  Fried dough!) and packing.

...no painting was accomplished...sigh.

In other words this is the way the knights were goning to be when I pulled into the event on Friday.

...My only hope is to work on them whenever I could on Friday and Saturday in order to have them on the table by Sunday.

Not ideal to say the least...but I'm finally enjoying painting this unit....even on figures as large as these mounted ones its the details that really bring them to life....it feel good to finally be at that point.

Cheers for now.

Blue

Monday, May 25, 2015

Oldhammer in the New World 2015

Howdy all!

Well its time to start spreading the WORD!

The planning for Oldhammer in the New World 2015 is in full swing and its time to start getting people excited about it!

Yes!  I'm talking to You!

"What is Oldhammer in the New World?" You say...

OHNW is wonderful opportunity for us gamers stuck in the New World Colonies to get together for weekend of gaming, painting, and enjoyment of all things Oldhammer.



Basically its a time when we can all fly our Freak Flags high and hang out with a bunch of folks doing the same thing at the same time....yes...its the Nirvana of Oldhammer in this part of the world! :)

This year the event is being held at the Days Inn in Allentown, Pennsylvania and runs Friday through Sunday August 7th-9th.  With this location we will have access to one of their Conference rooms for the entire weekend.  Starting Friday morning we will have this space straight through until Sunday evening.  That means we can game 24 hrs a day if we want to!

So...What will we be doing for all that time?

That's a great Question!

Basically the sky is the limit.  The room we have reserved has plenty of space and there will be enough tables to accommodate most any Oldhammer experience.  And most importantly...if we can drum up enough interest...there will be enough Oldhammerers just begging for someone to game with.  Something that is not a common occurrence in my neck of the wood...So Bring your figures...Bring your rule books...Bring your dice...and most importantly bring your good attitude to Allentown and lets have a game!  (My dwarfs are itching to stomp on your [insert appropriate army name here]!! Will you rise to the occasion?  Or cower in fear of their wicked sharp axes?)

With all this space there will be considerable opportunity for open gaming and pick up matches between interested parties...but that's not all...oh no!  Not by a long shot!

The planning group for this years even have also lined up a number of events and games that will be running through out the weekend.  These will give folks the opportunity to observe Oldhammer in the wild, participate if they are interested, and possibly make something fun to take home for yourself if you are so inclined.

Lets take a look at some of the planned activities for Friday! (these are all subject to change in the run up to the event...and hopefully additional activities will be added as interested parties make their voices heard)

FRIDAY
The centerpiece event of OHNW 2015 will be a weekend long Siege pitting an enormous force of Greenskins against an only slightly smaller number of Empire troops who have opted to (mostly) hide behind some formidable defenses in hopes of extending their puny lives a little longer.  This game will be run by the venerable Orclord of SOL fame and he will supply the troops for both forces from his impressive collection. This Game will kick off at Noon and will continue through the entire weekend.


Also on Friday one of our members will be running several versions of his Bretonnian Frog Hunt game...a GM'd warband-level skirmish game which pits Bret nobles and their retinues against each other and the murderous frogs they hope to have for dinner.  All figures and terrain are supplied for these games as well as a prize for the most successful frog hunter in each game.



Bulldog Lopez (aka "he-of-three-names") will be running a Rogue Trader Demo game all afternoon on Friday as well.  He anticipates being able to run two sessions before the day is through and will have terrain and figures that can be used, though he is also open to GM-ing a "bring and battle" type of game if there is interest/availability.  So load up those bolters and bring out your RT posse.


And Gaming isn't the only planned event going on.  There will also be an Arts&Crafts table set up that will allow participants to design and construct their own Deodorant Tube Hover Tank...a necessity for any proper RT game.  Limited supplies will be available until they run out so bring what you can if you want to take home a tank after the weekend.

Those are the planned events for Friday but there will also be space for open gaming and grudge matches if needed.  There will also be a trade table...and hopefully a vendor or two present.

SATURDAY

The activities will kick off Saturday morning with plenty of open gaming, the trade table and vendors and the acceptance of miniatures for the Event Painting Contest being managed by Adyer.  The painting contest this year will have three categories 1) Single Figure 2) Large Figure and 3) Vintage Figure.  Participants will vie for the honor of winning the Golden Oldhammer Award!

Saturday will see the continuation of the centerpiece Siege game run by Orclord.  Its is hope that by this point the Greenskin hoard will be attempting to break into the Empire fortifications and coming to grips with their Imperial foe.



In addition to the Fantasy siege game there will also be a large Rogue Trader 40k game taking place on Saturday...called Remember the New Alamo!!  This game will find a large horde of Orks commanded by Santa Orka attempting to destroy the uppity Imperials hiding behind the defenses of the New Alamo.  The center piece of this table will be a fairly accurate reproduction of the historic Alamo....but there will be lasers! (pew pew pew)  This is guaranteed to be a wonderful game.



There will also be ample opportunity for pick up games and grudge matches through out the day.

And if you are in a crafty mood...and managed to build a Deoderant Tube Tank on Day 1 of the event there will be time and some materials available to paint up you hover tank.



As the day wears on toward dinner we will have the announcement of the Painting Competition winners...and Losers...lol

the after dinner hours of Saturday will also be open pick up battles and the like but there will also be a large selection of Specialist games available for a quick game among friends.  A number of these "big Box" games will be available for gaming...or bring your own and have a blast crushing your opponent.

SUNDAY
Sunday will find the Big table over seen by Orclord bringing the epic fantasy siege game to a close...the winner will celebrate their victory amongst the bones of their foes!

The conclusion to the Arts and Crafts events for the weekend will culminate in an all out Deoderant Tank Deathmatch with all worthy opponents fighting for the title of "top tank!"

 The other centerpiece event of Sunday will the the Warhammer Fantasy Battles Grand Melee! Gm'd by yours truly.  this is your chance to bring your fantasy army and get it on the table with many others in a true Battle Royale!



Of course the trading table and any vendor tables will also be open and hopefully doing brisk business.

The craziness of the weekend is expected to wind down by early evening on Sunday as we all pack up our kit and head home to lick our wounds and begin dreaming of future OHNWs.

So there you have it a full weekend to exciting Oldhammery goodness.  All we need to make it truly great is for you to attend!

Here are the details on how to get a ticket, where to find the venue etc.

The event is being organized through this Facebook page:  https://www.facebook.com/events/391171987718029/

Tickets can be reserved through this web site: https://www.eventbrite.com/e/oldhammer-in-the-new-world-2015-tickets-16597826546

and the hotel and event sight can be found here:
Days Inn 3400 Airport Rd Allentown, Pennsylvania 18109 

I hope to see as many of you there as possible...it should be a truly epic weekend!

Cheers,

Blue

OHOHOHOH  wait wait wait!!!  I alomost for got to mention that all paying attendees will also receive a copy of our event Mini...Pyscho Sam!  A Dark Future inspired 28mm figure sculpted by Mark Copplestone and based on original art by Bulldog Lopez! Have alook!


He's a total bad ass right!?  Look like he just stepped out of the new Mad Max movie!

Ok...cheers for now

Blue