Last night I managed to convince a couple of my buddies to have a game of Oldhammer...and we opted to do something a little different....we played a total skirmish game. I home brewed a set of rules using 3ed as the base with some input from Rogue Trader and Realms of Chaos as well as other ideas that randomly popped into my head. The idea was to have a fairly fast flexible game with smallish units (8 max). I think we succeeded...and most importantly we had a lot of fun doing it.
The forces engaged consisted of Dwarfs and Humans (my 5th ed Brets) on the side of light...commanded by Brian....and Chaos Dwarfs and Orcs and Goblins on the side of Chaos...commanded by Tom.
Here are a few pictures of the nights activities...sorry for the quality...they are all done with my iPhone and under the crappy florescent lights in my garage.
Here is an overview of the table with Tom starting to move his forces of Chaos (chaos dwarfs and O&Gs) onto the table...
|No smart ass comments about the exercise bike in the background...|
Marauder Wolf riders attempt to dominate the flank....Troll slayers move to intercept.
For this game each side had three squads of troops that started the game off the table and who appeared rather randomly and often in unwanted places...it kept the boys on their toes...:)
A new unit of orcs appears on the battlefield.
They are promptly engaged by some light Cavalry...
Meanwhile....in the center of the table...the unit of chaos dwarfs stumbles upon an unexpected troll...
|oooohhh...he looks angry!|
But sadly the troll was dead by the time their tiny little legs got them to the scene....so they found some orcs to thump instead.
|Noisy neighbors upstairs?!?!?|
It was a great night....it took us about 3 hours to play through the entire game. Next time I will need to add in some special characters and introduce basic magic. The boys seemed to really enjoy the looser feel of the skirmish game...and though I missed seeing big block of infantry moving across the table I can understand the appeal of this type of game and we may continue to experiment with it in the future.
Cheers for now!